Ginlix AI
50% OFF

Analysis of Investment Opportunities and Risks in the Esports Industry

#esports_investment #gaming_industry #market_analysis #policy_benefits #tencent #investment_risks #ai_gaming
Positive
A-Share
January 11, 2026

Unlock More Features

Login to access AI-powered analysis, deep research reports and more advanced features

Analysis of Investment Opportunities and Risks in the Esports Industry

About us: Ginlix AI is the AI Investment Copilot powered by real data, bridging advanced AI with professional financial databases to provide verifiable, truth-based answers. Please use the chat box below to ask any financial question.

Related Stocks

0700.HK
--
0700.HK
--
002558.SZ
--
002558.SZ
--
002624.SZ
--
002624.SZ
--

Based on the latest market data and research materials, I provide a systematic analysis of the investment opportunities and risks in the esports industry.


I. Current Development Status and Market Scale of the Esports Industry
1.1 Synchronized Growth of Global and Chinese Markets

The esports industry is experiencing an unprecedented period of rapid development. According to iResearch Consulting Group’s “2025 China Esports Industry Research Report”, the scale of China’s esports market reached approximately

RMB 179 billion
in 2024, with a year-on-year growth of 5.5%, and the user scale stabilized at
511 million
[1]. The global esports market scale reached
USD 5.606 billion
in 2024, and is projected to grow to
USD 20.708 billion
by 2032, with a compound annual growth rate (CAGR) of as high as
18.0%
[2].

Notably, mobile esports has become the core driver of industry growth. Take Mobile Legends: Bang Bang (the game you mentioned) as an example: as of the end of 2024, its monthly active users exceeded

110 million
, with total registered accounts surpassing
1.5 billion
; its tournaments became the world’s top-viewed mobile esports event with
475 million hours
of viewership in 2024, and it is also the first esports league system with total viewership hours exceeding 1 billion[3].

1.2 Positive Outlook for China’s Gaming Industry

The “2025 China Game Industry Report” shows that the actual sales revenue of China’s domestic game market reached

RMB 350.789 billion
, with a year-on-year growth of 7.68%, and the user scale reached
683 million
, both hitting record highs[4]. Among them, the revenue of the esports game market exceeded
RMB 170.051 billion
, with a year-on-year growth of
18.96%
, becoming one of the fastest-growing segments[4].


II. Key Investment Opportunities
1. Sustained Release of Policy Dividends

The esports industry is receiving comprehensive policy support from central to local governments. In August 2024, the State Council issued the “Opinions on Promoting High-Quality Development of Service Consumption”, which clearly supports “consumption of animation, games, esports and their peripheral derivatives”[5]. In March 2025, the General Office of the CPC Central Committee and the General Office of the State Council issued the “Special Action Plan for Boosting Consumption”, encouraging consumption of animation, games, and esports, and promoting the integration of excellent traditional Chinese culture into digital product design[5].

At the local government level, Guangdong Province will build the “dual-core esports hubs” of Guangzhou and Shenzhen; Beijing issued the “Interim Support Measures for Promoting the High-Quality Development of Beijing’s Gaming and Esports Industry”, providing financial rewards for game R&D enterprises and major esports events; Chengdu released new policies, where gaming and esports enterprises can receive up to

RMB 100 million in rewards
[6].

2. Investment Opportunities in Segmented Tracks
Segmented Sector Investment Highlights 2025 Market Scale
Game R&D
Under the trend of high-quality products, R&D capability becomes core competitiveness RMB 257 billion (mobile games)
Esports Tournaments
International events like M7 drive viewership economy RMB 170 billion (esports games)
Live Streaming Platforms
Dual growth in advertising revenue and user payments Sustained high-speed growth
Hardware Devices
Strong demand for esports mice, keyboards, and monitors Obvious high-endization trend
Peripheral Derivatives
Expansion of IP co-branding and virtual goods market Broad incremental space
3. Analysis of Key Investment Targets
Tencent Holdings (0700.HK)

As one of the world’s largest game companies, Tencent has an in-depth layout in the esports sector. The latest data shows that the company’s market value reaches

HKD 5.55 trillion
, with a price-to-earnings ratio (P/E) of 22.20 times, a return on equity (ROE) of
20.29%
, and a net profit margin of
29.93%
[7]. The company’s Q3 2025 performance exceeded expectations, with revenue reaching USD 23.031 billion, a year-on-year growth of 11.63%[7]. Tencent’s esports ecosystem covers the entire industrial chain, including tournament operation, game R&D, and live streaming platforms.

Giant Network (002558.SZ)

The company’s stock price has performed strongly, with a

314.16% increase
in the past year and a
417.70% increase
in the past three years[8]. The company is actively laying out the integration of AI and games, introducing VR holographic viewing and XR real-time sandbox technology into its gaming business, and exploring new business models for esports[9]. Financial data shows that the company’s net profit margin reaches
43.48%
, operating profit margin is
39.90%
, and its debt risk is low[8].

Perfect World (002624.SZ)

As the exclusive operator of DOTA2 and CS:GO in mainland China, the company has built a multi-tier tournament system covering mass tournaments, professional leagues, and international events[9]. The DOTA2 International 2026 (TI2026) will return to Shanghai in March 2026, which is expected to drive peripheral consumption and derivative revenue[9].

4. New Opportunities Brought by AI Technology Empowerment

Artificial intelligence is gradually transitioning from the conceptual stage to practical application. Huaxin Securities’ research report points out that AI technology can optimize game R&D processes, improve content generation efficiency, and bring more immersive experiences to players[9]. The cutting-edge attempts of companies like Giant Network in integrating AI and games may cause short-term stock price fluctuations, but are expected to reshape the industry pattern in the long run[10].


III. Key Investment Risks
1. Regulatory Policy Risks

Although the overall policy environment is favorable, regulatory uncertainty still exists. In 2024, Tencent Games disclosed that the proportion of minors’ game playtime dropped to

0.2%
, hitting a new annual low[6]. The industry is moving from pure technical regulation to “constructive co-governance”, but changes in regulatory policies may still affect business operations. In addition, game version number approval, intellectual property protection, and content compliance are all policy risk points that require continuous attention[6].

2. Risk of Intensified Market Competition

Competition in the gaming industry is becoming increasingly fierce, with concentration among leading players rising. Small and medium-sized manufacturers face pressures such as underperformance of newly launched products and declining revenue of leading products[4]. As pointed out in the “2025 China Game Industry Report”, most new products launched in 2025 failed to meet expectations, and the revenue of mobile anime games decreased by

3.64%
year-on-year[4].

3. Risk of Macroeconomic Fluctuations

Physical games are significantly affected by international trade policies. Trump’s new tariff policy imposes an additional 10% tariff on goods produced in China, which may increase the production costs of game consoles, optical discs, etc.[6]. During economic downturns, consumer spending on entertainment may contract.

4. Risk of Technological Transformation

Rapid technological iteration requires enterprises to continuously invest in R&D. Changes such as the “Apple Tax” (App Store commission), third-party payment policies, and the rapid evolution of AI technology may alter the industry’s competitive landscape[6]. Enterprises need to continuously adapt to technological changes, otherwise they may be eliminated by the market.

5. Intellectual Property and Compliance Risks

Guangzhou Maichi Network Technology was sued by The Pokémon Company for copyright infringement of its mobile game Pokémon: Replicate, and was ordered to pay

RMB 107 million
in damages in the first instance[6]. Such cases remind manufacturers to attach great importance to intellectual property protection during R&D and distribution, and avoid borrowing design elements from others.


IV. Investment Strategy Recommendations
1. Portfolio Construction Ideas
Investment Type Recommended Targets Strategy Logic
Core Allocation
Tencent Holdings (0700.HK) Full industrial chain layout, stable performance, reasonable valuation
Growth Allocation
Giant Network (002558.SZ) AI + gaming layout, high performance growth, high elasticity
Value Allocation
Perfect World (002624.SZ) Esports tournament operation, exclusive operator of DOTA2 in China
Thematic Allocation
37 Interactive Entertainment, Kaiying Network Rich product pipeline, benefits from normalized version number issuance
2. Key Investment Points
  1. Monitor policy trends
    : Normalized version number issuance and local government support policies are important catalysts
  2. Emphasize R&D capabilities
    : Under the trend of high-quality products, companies with independent R&D capabilities have stronger long-term competitive advantages
  3. Layout overseas tracks
    : Game overseas expansion and esports globalization are key incremental directions
  4. Beware of valuation risks
    : Some companies have seen large short-term gains; need to focus on valuation rationality
  5. Diversify investments
    : The esports industrial chain is long; it is recommended to diversify allocation across segments such as game R&D, tournament operation, and live streaming platforms

V. Chart Analysis

Esports Industry Investment Analysis

The chart above shows:

  1. Market scale growth
    : China’s esports market scale grew from RMB 110 billion in 2019 to approximately RMB 202 billion in 2025, showing a steady upward trend
  2. Market structure
    : Mobile games account for the largest share, and the esports game market is expanding rapidly
  3. Investment opportunities
    : Segments such as game R&D, tournament operation, and hardware devices have high investment attractiveness
  4. Risk factors
    : Regulatory policies and intensified competition are major risk points that require continuous attention

VI. Conclusion

As an important component of the digital economy, the esports industry is in a critical period of rapid growth and value revaluation. Driven by policy support, technological advancement, and consumption upgrading, the industry is expected to maintain high growth. However, investors also need to pay attention to risks such as changes in regulatory policies, intensified market competition, and macroeconomic fluctuations.

Investment Advice
: It is recommended that investors focus on leading companies with R&D capabilities and full industrial chain layout, while appropriately allocating to growth-oriented enterprises with first-mover advantages in emerging fields such as AI, overseas expansion, and esports. Given the long-term growth space of the esports industry, the current stage is still a good time for layout, but position management and risk control should be emphasized.


References

[1] iResearch Consulting Group, “2025 China Esports Industry Research Report” (https://www.scribd.com/document/886620476)

[2] Fortune Business Insights, “Global Esports Market Report” (https://www.fortunebusinessinsights.com/zh/esports-market-106820)

[3] IT Home, “Mobile Legends: Bang Bang M7 World Championship Kicks Off” (https://www.ithome.com/0/912/162.htm)

[4] China Audio-Video and Digital Publishing Association, “2025 China Game Industry Report” (https://finance.sina.com.cn/tech/digi/2025-12-19/doc-inhciykc7504280.shtml)

[5] Securities Times, “Valuation Repair + Performance Improvement: Good Times Are Back for the Gaming Sector” (https://www.stcn.com/article/detail/2347815.html)

[6] GameNews, “Gaming Policy News” (https://www.gamenewstc.com/nr.jsp)

[7] Jinling API - Tencent Holdings Company Profile Data

[8] Jinling API - Giant Network Company Profile Data

[9] Huaxin Securities, “Perfect World Company Dynamic Research Report” (https://finance.sina.com.cn/roll/2026-01-03/doc-inhfafph7973054.shtml)

[10] Futu News, “Year-End Review | 2025 Gaming Stock Investment Guide” (https://news.futunn.com/hk/post/66811869)

Related Reading Recommendations
No recommended articles
Ask based on this news for deep analysis...
Alpha Deep Research
Auto Accept Plan

Insights are generated using AI models and historical data for informational purposes only. They do not constitute investment advice or recommendations. Past performance is not indicative of future results.